Tuesday 8 December 2009

the story

the story of my stamps is, having the image of the giraffe in the Savannah which is the first stamp , then the next stamp is with a mosquito on the skin of the giraffe about and the 3rd stamp is showing the mosquito taking blood from the giraffe. i thought this was a unique story for 3 stamp designs.

3rd stamp


this is the image of my 3rd and last stamp created the same way as the other stamps. i added light aming it at the fround of the vein creating light to see the blood cells better.

2nd stamp.


this is my 2nd stamp, i like the shadow, i did this by adding lights into the 3DS max above and to the side of the mosquito. The back ground is off the texture that i created in photoshop i then imported it to photoshop to create the edge of the stamplike i did for the first stamp. i found an image of the queens head and placed it in photoshop on top of the mosquite image and added the text on as well. i made the queens head silver and made it facing the left as on most of british stamps the head it always facing the left.

1st finish stamp



this is the image of my first stamp, if you cant tell this is an image of a giraffe i found the image of the Savannah on google. i created a plain in 3Ds max added the giraffe's and the tree in the back ground then i saved it as a jpeg imported it in to photo shop used the magic wound tool to select the edge of the out line of the stamp that i wanted to use then went on the layer where the image that i imported over as a jpeg was and deleted it to create this effect. i made the image bright to give it the sandy effect.

creating the stamp in photoshop


this is the oup line of the image that i used to creat my stamp, i wanted the effect of the edge of the stamp. i imported this to photoshop and cut the middle out.

Thursday 3 December 2009

vein








my last stamp was of the inside of a vein, i created this by using a chafed cylinder squishing the middle with the soft selection tool, then using the turbo modifier to round off all the sharp edges. i then created different red blood cells in the same way but making them all different.


i created the white blood cell by creating a sphere and using bevol tool to extrude the polygons out forming the spikes


for the main vein i created a cylinder and made it hollow by extruding into it. i then added the colour red and added a noise to create the texture.
then i created the mosquito mouth that it used to drink the blood. i used a cylinder and created a point by extruding it .

Wednesday 2 December 2009

mosquito


mosquito


now i have made the shape of the mosquito i needed to add a bit of detail. so far i have started adding the hairs where the wings meet as i found this on a few images that i have gathered. i created on hair using a cylinder then using the beval tool i extruded it up and made the cylinder into a point, then using the soft selection tool curved it round, then i just made copy's of the hair and just changed the angel and where it was being placed.

giraffe's skin

this is the nearly finished giraffe. to add the texture i found an image on google of the giraffe fur, but when i went to add it as a material in 3d max you could see the seam, i then had to make the image i had found in to a tile so that there would be no seam. I did this by importing the image into photoshop . by cutting the image in half so i knew that the top half would match up to the bottom half i used the clone tool to blend both half's together. i then repeated this for the sides. then adding a layer mask which was used to add more detail

Friday 20 November 2009

head


how i started the giraffe's head. i started with a square with only 1 polygons, i will add more polygons when i need to by inserting them. i got the basic shape of the head by extruding polygons out where i needed to for the ears and the horns. to create the shape of the mouth i used the scale tool.


once i had done that i needed to create the shapes of the ears, i did this by moving around the edges . once i had got the shape i used the insert tool to add detail to the ear.

i then needed to create the mouth. i did this by deleting polygons around where the mouth was going to do.


once the mouth was done i used the inset tool again to create the eye.



once i had inset the eye i extruded the eye ball.





i then inset the nostrils.





i then inset the edges around the mouth to give it depth






i then added turbo smooth and this is the image that i have got so far. i need to do more work on this as it looks like a cows head





mosquito












giraffe

my 3d stamps will be made up from a giraffe, mosquito and the inside of a vain where the mosquito is sucking blood from. i will also be creating the scene for where the giraffe is set.

the start of making the giraffe. i imported an image to act as a guide line. I started with the neck of the giraffe as i thought that was the easies place to start from as it is a cylinder. i then angled the cylinder to the right angle the the image was. i then cut the cylinder in half and added the symmetry modifier which made it easy for me as i only had to consecrate on one side. then using the edge tool and the shift button i then started to extend and make new polygons following the shape of the image.


once i had created the body i had to create the legs, i did this by insetting then extruding polygons down






at the moment the giraffe legs were looking in the style of john Wayne.
the next stage was to add some detail into the body i did this by bringing the edges of the polygons in and out creating this effect.










once i had sorted out the detail of the body i then had to change the size of the giraffe's neck as it was too big for the body. i did this by scaling the neck down to hit the body using the scale tool. then after i scaled down the neck i then had to Aline all the edges of the polygons to create a better mesh.




Thursday 19 November 2009

wing


i created this wing in photoshop. i got an image of a wing of the Internet, i cut out what i needed, and following the leaf tutorial that we was shown in class. i then will then import this image in 3d max putting it on a plain and there i have my image of a wing. i need to play around with the texture to see what gives the best effect.

mosquito 2

i then needed to copy the leg that i made to make more. i did this by holding down shift and draging the leg aroing the pivot point.





mosquito

I started creating a mosquito in 3d max. to create this i broke down the body of mosquito into shapes. i found out that the best shape to use to create the body of the mosquito was a square. The square had only one polygon which made it easy for me to work with. if i wanted to add more polygons i could. to add more polygons in to the square you select the edge running parallel where you want to edge of the next polygon to be, you then click loop, the by clicking connect you will create another polygon.


This is the image that i was following, i took this image from the science museum. this is a giant mosquito.





First i created the body of the mosquito. i started with a square and extruded it till i had the shape that i wanted, i could change the angel of the body with the rotate tool. i used the scale tool to make the square bigger or smaller when i extruded it.

once i had the head sorted i had to start with the legs. i started with a cylinder. extruded it . i extruded it abit at a time and added an angle on it with the rotate tool. so it would curve back on its self.




as you can see in the image the leg gets smaller as it gets to the bottom of the leg, i did this by scaling the leg down a bit at a time after i extruded it.

Wednesday 4 November 2009

SWAT (week 7)

Strengths-

  • drinking coffee and eating cake
  • coming up with a good scene for my stamp.
  • having the time to sit at the computer for a long time!

weaknesses-
  • finding the time to come in out of lesson time to do the work.
  • getting unhappy with my giraffe with having such a boisterous neck
  • with my giraffe having thin legs

opportunities

  • getting the grip with the program
  • getting to see the product in this case a giraffe in 3d

threats

  • one of the biggest threats that i have is that the world comes to an end and that i cant finish my giraffe and hand it in on the deadline.
  • becoming very ill
  • or my cat eats my hard drive
  • not having the work by the deadline

hand


i have got a little more practices in 3ds max in creating a hand, i started off with a rectangle made it 90 by 150 and 30 high. i rounded off the front where the fingers were going to go, i did this by converting it to an editable Polly. i then extruded the fingers . then to create the thumb i extruded it 3 times creating 3 different segments and shaped it to the thumb. then i added a turbo smooth on it and here we go a hand.

Friday 30 October 2009

pumpkin




tree

for my scene that i am going to create i am going to need a tree for my giraffe (which is coming along quite well) i created this tree by starting off with a box, converting it into a editable mesh and extruding changing the shape to create the branches. then i used mesh smooth to round it all off. just need to find out how to create and attach some leaves

Wednesday 7 October 2009

brown paper


paper

created this by getting an image of paper importing it into 3d max, created a plane, then added the materal of the paper in defused colour, then added the same jpeg image in to opacity and then added it into bump and put the pumb up to 120.

week 3

created a leaf using photoshop and 3d max easy to do once i remembered how to use photoshop


Sunday 4 October 2009