Thursday, 19 November 2009

mosquito

I started creating a mosquito in 3d max. to create this i broke down the body of mosquito into shapes. i found out that the best shape to use to create the body of the mosquito was a square. The square had only one polygon which made it easy for me to work with. if i wanted to add more polygons i could. to add more polygons in to the square you select the edge running parallel where you want to edge of the next polygon to be, you then click loop, the by clicking connect you will create another polygon.


This is the image that i was following, i took this image from the science museum. this is a giant mosquito.





First i created the body of the mosquito. i started with a square and extruded it till i had the shape that i wanted, i could change the angel of the body with the rotate tool. i used the scale tool to make the square bigger or smaller when i extruded it.

once i had the head sorted i had to start with the legs. i started with a cylinder. extruded it . i extruded it abit at a time and added an angle on it with the rotate tool. so it would curve back on its self.




as you can see in the image the leg gets smaller as it gets to the bottom of the leg, i did this by scaling the leg down a bit at a time after i extruded it.

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